This game is wonderfully creative and beautiful while at the same time being so frustrating that after playing for 10 minutes I questioned whether I would even bother to finish it. This is my favorite type of game: a nice mix of adventure, point and click, puzzle and logic. Many of the puzzles were original and fun, in fact some of the best Ive seen in this genre. But this game made me feel stupid because even though I knew what I needed to do next, I was constantly looking at a walkthrough because what I was trying to do wasnt working.
You have to tap in just the right spot, while standing just close enough, and there is little margin of error. When youre trying to use an object you have to hover it in just the right place or it flies back into your inventory. I cannot tell you how many times I checked an online walkthrough yet again only to see that the next step is in fact what I had just tried to do. So I move the robot a little closer or hover the object in a slightly different spot and then it finally works.
I did end up finishing the game but I feel like a lot of fun was taken out of it because of how many times I got stuck due to the crappy controls. This game would be greatly improved if you werent constantly repositioning the robot or hovering an item just a tiny bit in another direction in order to make things work properly.
P-low2 about Machinarium