On the plus side of the ledger, I absolutely loved this games graphics and found the storyline cute and engaging. Machinarium is, however, plagued by some significant problems. Game play is occasionally hampered by poor touch screen control — the pleasure derived by puzzle games lies in their ability to stimulate the mind; they shouldn’t rely on the user tapping just the right pixel at just the exact millisecond, as too frequently happens in this game. More critically, game play can be completely blocked by any of various bugs. My own progress came to a shrieking halt about three-quarters of the way through (not a inconsiderable investment of my time) after encountering one such documented bug.
Canavansbackyard about Machinarium, v2.1.0